Concrete Echos Prototype
Note on Browser Version
This prototype was developed as a native application. The browser version is provided for accessibility, but for the best performance and experience, I recommend downloading the Mac, Windows, or Linux binary.
https://github.com/TheBitDrifter/concrete_echos
Controls
(Gamepad recommended for the best experience)
Keyboard
- Move: A / D or Arrow Keys
- Jump: Space Bar
- Dash / Dodge: Shift
- Interact / Absorb: Enter
- Cancel: Esc
- Attack: J
- Swap: K
- Peek Camera: Arrow Keys
- Shift Swap Target Right: I
- Shift Swap Target Left: U
- Swap Target Nearest: O
- Mute Music: M
Gamepad (XInput)
(Press keyboard B-Key to initiate gamepad rebind stepper, defaults based on ps4 controller)
- Move: Left Stick
- Jump: X Button
- Dash / Dodge: Left Trigger (LT)
- Interact / Absorb: Triangle Button
- Cancel: Square Button
- Attack: Circle Button
- Swap: Right Trigger (RT)
- Peek Camera: Right Stick
- Shift Swap Target Right: D Pad Left
- Shift Swap Target Left: D Pad Right
- Swap Target Nearest: D Pad Up
Credits
Visual Credits
https://bdragon1727.itch.io/pixel-holy-spell-effect-32x32-pack-3
Credit to: Art Chante for assets:
- Intro Zone Pixel Art Backgrounds(Outside Crib, Outside Home Passage, Junction)
- Green Building Asset(Final Building in Eastern Gardens)
Audio
Credit to Kirk Osamayo for releasing music under Attribution 4.0 International CC BY 4.0 Deed, the following songs were used for in game music (with producer tag muted to avoid disrupting immersion):
- https://freemusicarchive.org/music/kirk-osamayo/orange-season-4/jet-beat/
- https://freemusicarchive.org/music/kirk-osamayo/orange-season-4/spirit-beat/
- https://freemusicarchive.org/music/kirk-osamayo/orange-season-4/molly-beat/
- https://freemusicarchive.org/music/kirk-osamayo/season-one/beat-four/
- https://freemusicarchive.org/music/kirk-osamayo/season-two-orange/beat-7/
- https://freemusicarchive.org/music/kirk-osamayo/season-two-orange/beat-9/
MISC
- Graffiti Font: https://www.dafont.com/the-jacatra.font